This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "src/dsu_rollback.hpp"
#include "template.hpp"
struct dsu_rollback {
vector<int> p;
vector<pair<int, int>> st;
dsu_rollback(int n): p(n, -1) {}
bool same(int a, int b) { return leader(a) == leader(b); }
int size(int x) { return -p[leader(x)]; }
int leader(int x) { return p[x] < 0 ? x : leader(p[x]); }
int time() { return si(st); }
void rollback(int t) {
for(int i = time(); i-- > t;) p[st[i].first] = st[i].second;
st.resize(t);
}
int merge(int a, int b) {
a = leader(a), b = leader(b);
if(a == b) return a;
if(p[a] > p[b]) swap(a, b);
st.push_back({a, p[a]});
st.push_back({b, p[b]});
p[a] += p[b];
p[b] = a;
return a;
}
};
#line 2 "src/template.hpp"
#include <bits/stdc++.h>
using namespace std;
#define si(a) (long)a.size()
#define fi first
#define se second
#define all(x) x.begin(), x.end()
#define rep(i, n) for(long i = 0; i < (long)(n); ++i)
template<typename T> bool chmin(T& a, T b) { return b < a ? (a = b, 1) : 0; }
template<typename T> bool chmax(T& a, T b) { return b > a ? (a = b, 1) : 0; }
struct _ {
_() { cin.tie(0)->sync_with_stdio(0), cout.tie(0), cout << fixed << setprecision(16); }
} __;
#line 2 "src/dsu_rollback.hpp"
struct dsu_rollback {
vector<int> p;
vector<pair<int, int>> st;
dsu_rollback(int n): p(n, -1) {}
bool same(int a, int b) { return leader(a) == leader(b); }
int size(int x) { return -p[leader(x)]; }
int leader(int x) { return p[x] < 0 ? x : leader(p[x]); }
int time() { return si(st); }
void rollback(int t) {
for(int i = time(); i-- > t;) p[st[i].first] = st[i].second;
st.resize(t);
}
int merge(int a, int b) {
a = leader(a), b = leader(b);
if(a == b) return a;
if(p[a] > p[b]) swap(a, b);
st.push_back({a, p[a]});
st.push_back({b, p[b]});
p[a] += p[b];
p[b] = a;
return a;
}
};