This documentation is automatically generated by competitive-verifier/competitive-verifier
#include "src/fenwick_tree.hpp"
#pragma once
#include "template.hpp"
template<class T> struct fenwick_tree {
vector<T> a;
fenwick_tree(): a(1) {}
fenwick_tree(int n): a(n + 1) {}
void add(int i, T x) {
i++;
while(i < si(a)) a[i] += x, i += i & -i;
}
T sum(int r) {
T s = 0;
while(r) s += a[r], r -= r & -r;
return s;
}
T sum(int l, int r) { return sum(r) - sum(l); }
//sum(0,x+1)がw以上になるような最小のxを返す(各要素は正の数)
int lower_bound(T w) {
if(w <= 0) return 0;
int x = 0, N = si(a) - 1;
for(int k = 1 << __lg(N); k >>= 1;) {
if(x + k <= N - 1 && a[x + k] < w) {
w -= a[x + k];
x += k;
}
}
return x;
}
};
#line 2 "src/template.hpp"
#include <bits/stdc++.h>
using namespace std;
#define si(a) (long)a.size()
#define fi first
#define se second
#define all(x) x.begin(), x.end()
#define rep(i, n) for(long i = 0; i < (long)(n); ++i)
template<typename T> bool chmin(T& a, T b) { return b < a ? (a = b, 1) : 0; }
template<typename T> bool chmax(T& a, T b) { return b > a ? (a = b, 1) : 0; }
struct _ {
_() { cin.tie(0)->sync_with_stdio(0), cout.tie(0), cout << fixed << setprecision(16); }
} __;
#line 3 "src/fenwick_tree.hpp"
template<class T> struct fenwick_tree {
vector<T> a;
fenwick_tree(): a(1) {}
fenwick_tree(int n): a(n + 1) {}
void add(int i, T x) {
i++;
while(i < si(a)) a[i] += x, i += i & -i;
}
T sum(int r) {
T s = 0;
while(r) s += a[r], r -= r & -r;
return s;
}
T sum(int l, int r) { return sum(r) - sum(l); }
//sum(0,x+1)がw以上になるような最小のxを返す(各要素は正の数)
int lower_bound(T w) {
if(w <= 0) return 0;
int x = 0, N = si(a) - 1;
for(int k = 1 << __lg(N); k >>= 1;) {
if(x + k <= N - 1 && a[x + k] < w) {
w -= a[x + k];
x += k;
}
}
return x;
}
};